Aside from shading, Rose is close to being complete – all that’s really left are her eyebrow blendshapes. I’m not very motivated to model them, though, because I’ve lost my kinda taste for pushing and pulling points. Fortunately Zbrush can be much faster, even if I’m not quite used to its interface yet.
Something else I ended up doing out of boredom, was using Rose as a starting point for a new Daisy model. Unlike her old model, this time I made sure to use proper reference drawings –
It’s still rough, but it’s a start.